Over the last couple of decades the video gaming industry has become one of the biggest in the world.
The number of games sold and income made from the top titles is huge. While there are many casual gamers out there, there is also many who are now professional gamers.
Nowadays virtually every game that comes out, regardless of the console or genre has online capabilities. PC gaming has always set the bar in this aspect, but even from the days of the PlayStation Two there were many games with online modes.
Maybe it was only inevitable that a market would become available in that of competitive gaming- esports.
Since the late 1990’s gaming tournaments have been popular all over the globe. The growing popularity in tournaments has led to many players becoming professional gamers.
While gaming in Asia was the first to really hit the competitive scene, with games such as Starcraft and Warcraft. It has become more popular all around the world as big companies have got behind events. In the mid 2000’s Major League Gaming appeared in the United States with huge prizes on offer with the Halo series being the flagship games.
Coverage of the events themselves has increased through time with the advances of online gaming, social media and small television channels devoted to gaming. Most recently online streaming has given events even more coverage, either direct through a website, or on youtube.
The games which have been the most popular for competitive gaming keep changing and are sure to carry on doing so. However, over the last few years it is Dota, (Defence of the Ancients),which has taken all by storm.
The recent Dota 2 International Championship broke all the boundaries for what people think of in terms of competitive video gaming. The winning team, Evil Geniuses, claimed the first prize of over six million dollars, the highest ever awarded in e-sports history. This would be divided between the five team members, with all the top six teams guaranteeing themselves a million dollars.
As a whole the tournament had a prize-pool of a staggering 18 million dollars! The event was staged in Seattle in the United States in an arena with a 17,000 seat capacity.
The competition received huge attention on the internet. With millions watching the live streams throughout the competition on youtube.
The event was also covered in news stories on stations in the United States..
The latest Dota 2 tournament has broke all grounds in terms of e-sports. Especially financially and the media coverage provided. As the technological age we live in continues to grow, e-sports is likely to grow with it.
Whether events of this size will come here to Europe is yet to be seen, but for now it is a very exciting time for anyone involved in the gaming industry.
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